Oculus Rift is absolutely incredible device, it provides great immersion in the game process and clear understanding of the combat environment around you and your aircraft - you really feel like you are actually there."ĭiscuss the news on the Official War Thunder Forum. Ive been playing Warthunder on my Mac/PC/PS4 for a while now, and recently PSVR games like Ace Combat and SW Squadrons on the PSVR. Now War thunder has updated the game to work with Oculus CV1, and the SDK requirement is up from like. Works perfectly otherwise with the headset. War Thunder, the popular WWII-themed plane combat game, now has integrated support for the HTC Vive, and it works great. This, i tried to use Quest 2 but controllers didnt have any support. So you can use a headset just fine, but youd need to use keys&mouse, console controller, or some sort of flight stick setup. So essentially the only people playing War thunder in VR for the last few weeks has been HTC Vive users. I dont have one of those, but as far as Im aware WT does not currently support any kind of VR controllers. launch the game, then on the launch screen, before hitting play, click the little gears icon at the top (options). Youll see a checkbox that says something to the effect of 'launch in steam vr theatre mode'. The time of editing textures and LOD details through the config has been gone for a few years now. When Vive was released some amazing open source programmers made an Oculus emulator for Vive. right click war thunder in steam library and select properties. You have absolutely realistic feeling of your exact position: you always know where the center is, when in an intense fight or performing maneuvers you can always keep an enemy well in your sights. Those values are all in the launcher, if the launcher detects a value not allowed by the launcher in the config file, and it cant write a new file (because you made it read-only) it will default to the lowest value. When we started to integrate Oculus Rift in War Thunder, the feeling of presence, the feeling of altitude was incredible. When news abput such a device appeared, we got very interested and ordered development kit at once. "Oculus Rift is two devices in one: first of all it's virtual reality headset, which grants a player an opportunity to see virtual world with his eyes - left and right eye have a separate picture which cobines in a one 3D image at the same time – it's a control device, turning his head a player controls his view in the game.
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